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Learning 3D

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MODELING – learn how to go from a basic cube to┬álearning to make characters, vehicles and environments


SCULPTING – use the freedom to sculpt like clay, then retopologize your creation to use in animations and game engines


SURFACING – use texturing to add color and detail to your models


RIGGING – add skeletons to your models that facilitate animation


ANIMATION – add keyframes to your models to animate them


VISUAL SPECIAL EFFECTS – basic compositing and visual effects