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Learning 3D

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MODELING – learn how to go from a basic cube to┬álearning to make characters, vehicles and environments

 

SCULPTING – use the freedom to sculpt like clay, then retopologize your creation to use in animations and game engines

 

SURFACING – use texturing to add color and detail to your models

 

RIGGING – add skeletons to your models that facilitate animation

 

ANIMATION – add keyframes to your models to animate them

 

VISUAL SPECIAL EFFECTS – basic compositing and visual effects